December 14th, 2005 Amy

This Demo Reel (which you can check out with this long link) was made on November 2005 as part of my promotional package. It all started out as an experiment with texture and fun!
The idea behind it is to show me as I can only be – what you see is what you get. I like to have FUN with my work, it’s all about the passion. Each and every piece that you will see here was done out of my passion for each project.
Some of the pieces that you can see in this Demo Reel are the Award Bumper, Nayeli – an animation pitch/trailer, a made-up commercial for Skyttles, a pitch for The Tree of Life, Harmony: The Quest For Companionship, several photographs, drawings, websites, including the Canadian Film release of Eve & The Fire Horse, which will be later release in 2006.
Besides from loving to work with motion graphics, websites and taking pictures, I enjoy drawing and, most of all, writing. I haven’t written anything professionally, however, in the past 2 years I have finished two 100-pages stories (one in English, and another in Spanish), one paper of 21 pages on Numerology, two one-shot stories and two film scripts for Backbone Medley and Harmony.
Posted in branding, demoreel, drawings, illustration, motion, photography, typography, web design, web develop, writing |
August 8th, 2005 Amy

For Commercial Production Term 4, we were required to create a 15-second product placement commercial.
I modeled 3D candies for the 15-second pieces and controlled the camera movement through 3D Studio Max. But before starting moving stuff around, I had to make things clear. Skyttles was supposed to be a fun experience, these candies are full of flavour, therefore the commercial needed a lot of flavour. The music was an excellent asset, and it took me like 5h. to find a piece of music that felt right, it had to be latin flavoured music. Once I got the music and cut it down to 15-seconds, then I could start moving the camera around, ending with my final shot… my look frame – a general shot of the candies spelling the word DIG IT.
Even though my experience with 3D software is not great – I can make my way around it, but I’d rather stay away from it – making this product placement commercial was a lot of fun. And if I had more time that I could spend modeling and rendering, and also count with more powerful computers, I would make these candies move around at the rhythm of the music.
And as many of my projects, the conceptualization process to the storyboarding to the final execution of the piece didn’t vary much from the original idea.
Watch Skyttles by clicking this link.
Posted in branding, illustration, motion, typography |